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Author Start-Up Trouble
mkeller23
Game Owner
Profile: mkeller23Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 01:27AM
Here is the message I get. I've been trying to trouble shoot it. Not sure where to go from here. I get the start up splash screen then this error and the game quits.

"Failed to compile global shader FDofandBloomGatherFallbackPixelShader

RaiseException()Address=0x7c812a5b (filename not found)
CxxThrowException()Adress=Ox78158e89
(filename not found)
GMatrix2D::Swap()Address=0x10d98373 (filename not found)
Address = oxe8781b4c (filename not found)

So any info would help, Thanks!
  Profile: mkeller23   Send Message To: mkeller23
mkeller23
Game Owner
Profile: mkeller23Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 05:28AM
UPDATE: Still nothing Kinda thinking should I just buy a new computer at this point

(That's just frustration!)
  Profile: mkeller23   Send Message To: mkeller23
Squire0
Game Owner
Profile: Squire0Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 05:37AM
hmmm.. I'm haveing a similar issue only I don't get an error at all, my screen just hangs at the splash screen. Could I bother you post your MassEffect.log file for comparison?

here is mine:

[0.019] Log: Log file open, 05/29/08 18:47:12
[0.019] Init: BioWare Final Build Version: 1.0.14184.0
[0.019] Init: Command line:
[0.019] Init: Base directory: C:\Games\Mass Effect\Binaries\
[0.337] Init: CPU Page size=4096, Processors=2
[0.337] Init: High frequency timer resolution =3.579545 MHz
[0.337] Init: Memory total: Phys=1047020K Pagef=1732728K Virt=2097024K
[8.417] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[8.417] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[8.417] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[8.417] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[8.417] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[8.439] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[55.070] Init: Audio Driver: SoundMAX HD Audio (ADIHdAud.sys)
[55.131] Init: Audio Device: Generic Software
[55.359] Init: 64 Free Sources, 2 Reserved
[58.590] Log: >>>>>>>>>>>>>> Initial startup: 58.59s <<<<<<<<<<<<<<<
[59.327] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[59.327] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[233.584] Uninitialized: Log file closed, 05/29/08 18:51:06

*sigh* how bothersome
  Profile: Squire0   Send Message To: Squire0
mkeller23
Game Owner
Profile: mkeller23Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 05:44AM
Sadly I unistalled my copy of ME. It's either gonna be a new computer (Thanks Bioware!) or try reinstalling after I do more research. Sorry bout the log not being available! >.<
  Profile: mkeller23   Send Message To: mkeller23
Rheannon Carey
Forums Support Coordinator


Joined: 11 Apr 2008
Posted: Friday, 30 May 2008 03:26PM
Can you guys post more information about your system setup and hardware? This will allow us to better look into the issue and offer specific troubleshooting information if necessary.

~Rheannon
  Profile: Rheannon Carey   Send Message To: Rheannon Carey
caplab
Game Owner
Profile: caplabMass Effect PC


Joined: 12 Jan 2008
Posted: Friday, 30 May 2008 03:47PM
I'm really frustrated. At first I got that same "Failed to compile global shader FDOF..." message about the compiler too, then I followed the tech support website advise and disabled my Windows User Account, reinstalled, and reenabled it and jumped through those hoops, then I got that compiler message PLUS a really long message after that including
"Raise Exception () Address = 0x77c042eb (File name not found)..." it went on for 9 more lines.
THEN I realized my graphics board was an ATI 1250 and it required an XT1300. SO, I bought and installed a new GeForce GT9600 OC which more than meets minimum requirements.

NOW, I try to start up. I no longer get a compiler error, it gets to the little introduction picture, then the entire screen turns black and the windows timer just turns over and over and nothing happens. Games just stuck. All my drivers are up to date and I'm not running any background programs. I just paied $200 for this new video card and spent 2 hours installing it.

Help would be much appreciated.

Thanks,

Caplab
  Profile: caplab   Send Message To: caplab
mkeller23
Game Owner
Profile: mkeller23Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 07:18PM
Sure my Hardware is:

Dell
XP
3.4Ghz Pent 4
2Gig ram
ATI Radeon X300/X500/X1050 256mb
Sigma Tel Audio

That's about everything I think important off my dxdiag. Tho, My graphics card isn't what I thought it was. So perhaps that is my problem?
  Profile: mkeller23   Send Message To: mkeller23
Rheannon Carey
Forums Support Coordinator


Joined: 11 Apr 2008
Posted: Friday, 30 May 2008 07:29PM
Quote: Posted 05/30/08 19:18 (GMT) by mkeller23


ATI Radeon X300/X500/X1050 256mb

Unfortunately, you are quite right in that your video card is likely the issue. The game requirements for ATI cards state that a "X1300 XT" or better is needed. Your card is under that requirement.

That said, sometimes you can get around that by making sure your drivers are up to date, and running the game in a window and/or with lower settings. However, if you continue to have issues, it may just be a limitation or conflict with that piece of hardware.

If you decide to try to return the game, and the retailer will not accept it back after being opened, then you can Click Here for information on the EA warranty policy.

~Rheannon

Edited By Rheannon Carey on 05/30/08 19:30

  Profile: Rheannon Carey   Send Message To: Rheannon Carey
mkeller23
Game Owner
Profile: mkeller23Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 07:31PM
I was WAY off on the card. I thought I had something completely different >.> Sadly. Ill try to run it at low resolutions and see what happens. In any case, I just ordered a new Dell. So that will fix it in about a week >.<
  Profile: mkeller23   Send Message To: mkeller23
osaerisxero
Game Owner
Profile: osaerisxeroNWN
NWN: SoU
NWN: HotU
NWN 2
NWN 2: MotB
Mass Effect PC


Joined: 29 Feb 2008
Posted: Friday, 30 May 2008 08:00PM
I've the same MEPC startup problem as a good potion of this board does

CPU: Core2Duo @2.33GHz (slightly underclocked)
Sound: On-board RealTek HD Audio
Video: GeForce 8800GT

Same log files as the rest of the thread.
  Profile: osaerisxero   Send Message To: osaerisxero
mkeller23
Game Owner
Profile: mkeller23Mass Effect PC


Joined: 29 May 2008
Posted: Friday, 30 May 2008 08:06PM
That makes me nervous because the Dell that is ordered is a 8800 Card >.> I'd really not like to see almost 3k spent on a new rig and then STILL can't play this game. Pandas would cry tears of their soul.....
  Profile: mkeller23   Send Message To: mkeller23
Squire0
Game Owner
Profile: Squire0Mass Effect PC


Joined: 29 May 2008
Posted: Saturday, 31 May 2008 12:32AM
Quote: Posted 05/30/08 15:26 (GMT) by Rheannon Carey

Can you guys post more information about your system setup and hardware? This will allow us to better look into the issue and offer specific troubleshooting information if necessary.

~Rheannon

Sure thing

my sys specs are:

windows xp home Editon
AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
1 GB RAM
NVIDIA GeForce 8800 GTX
SoundMAX HD Audio

Edited By Squire0 on 05/31/08 00:32

  Profile: Squire0   Send Message To: Squire0
Seijin8
Game Owner
Profile: Seijin8Mass Effect PC


Joined: 30 May 2008
Posted: Saturday, 31 May 2008 12:43AM
Same "Failed to Compile Global Shader..." problem

Specs:
Windows XP Professional 5.1 Build 2600
Intel P4 2.8 Ghz
2GB RAM
Radeon 9800XT 256MB
Soundblaster Audigy 2

Thanks
  Profile: Seijin8   Send Message To: Seijin8
APB7456
Game Owner
Profile: APB7456Mass Effect PC


Joined: 31 May 2008
Posted: Saturday, 31 May 2008 08:30PM
I have a radeon x800, is that below the min requirements?
  Profile: APB7456   Send Message To: APB7456
Savagesarge
Game Owner
Profile: SavagesargeSW: KotOR PC
Mass Effect PC


Joined: 30 May 2008
Posted: Saturday, 31 May 2008 09:14PM
hey guys! I think I have found a way to resolve the issue. Download the visual C++ 2008 library from microsoft at Click Here

I hope it works for ya cuz it did for me. and the game kicks ***!
  Profile: Savagesarge   Send Message To: Savagesarge

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