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Author Solar System Accuracy
ninsegtari

Joined: 24 May 2008
Posted: Tuesday, 03 November 2009 02:29PM
By using Solar System Live and setting it to the proper year (2183), you can see the predicted position of the planets. It is a VERY minor detail, but never-the-less it was somewhat disappointing to see that the solar system in ME1 was inaccurate. For instance, Uranus and Neptune should be opposite of Jupiter and Saturn.

There is also the "issue" of the Kuiper Belt (an trans-Neptunian asteroid belt which contains Pluto). It was missing from ME1.


Probably nit-picking, but I'm a stickler for those mundane-details.
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NKKKK
Game Owner
Profile: NKKKKMass Effect


Joined: 19 Aug 2009
Posted: Tuesday, 03 November 2009 02:48PM
Hey it's cool bro, I was a littled uunerved too, but I had to fight flying things that were shooting me so W/E.
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armass
Game Owner
Profile: armassSW: KotOR PC
Mass Effect


Joined: 29 Nov 2007
From: Finland
Posted: Tuesday, 03 November 2009 03:00PM
Who cares, really.

There was no asteroid belt either between Jupiter and Mars..
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ahather
Game Owner
Profile: ahatherMass Effect PC


Joined: 25 Jun 2008
From: earth, the solar system, the milky way
Posted: Tuesday, 03 November 2009 03:02PM
i can't say i noticed - i wouldn't have thought to look it up - hay what did you use to find out
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Mr. MannlyMan
Game Owner
Profile: Mr. MannlyManMass Effect
Mass Effect PC


Joined: 01 Nov 2007
From: A chicken factory!
Posted: Tuesday, 03 November 2009 03:10PM
That would have been pretty cool if they had done that... but I guess their attention is better spent on the actual gameplay rather than minor details.

I mean, the people who've commented so far have said "Who cares?" and "Whatever?". I bet you that if Bioware had actually picked up on that minor detail and a poster had pointed it out to other forumers, the response would have been more like "That's cool!" and "OMG Bioware pays so much attention to detail it's amazing!".
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GmanFresh
Game Owner
Profile: GmanFreshSW: KotOR Xbox
Mass Effect


Joined: 21 Jul 2009
Posted: Tuesday, 03 November 2009 03:16PM
meh we barely had any missions in the luna system
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Beerfish
Moderator
Game Owner
Profile: BeerfishNWN
NWN: SoU
NWN: HotU
SW: KotOR PC
Jade Empire:SE
NWN 2
NWN 2: MotB
NWN 2: SoZ
Mass Effect


Joined: 17 Oct 2001
From: Edmonton
Posted: Tuesday, 03 November 2009 08:20PM
The Mass effect fields caused a fundamental shift in how things advance. That and the fact that the Reapers blew away a few things thus any extrapolation from now to the date of ME1 is meaningless because many things change along the way.
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Ieldra2
Game Owner
Profile: Ieldra2Mass Effect PC


Joined: 21 Jul 2008
Posted: Tuesday, 03 November 2009 08:25PM
Quote: Posted 11/03/09 20:20 (GMT) by Beerfish

The Mass effect fields caused a fundamental shift in how things advance. That and the fact that the Reapers blew away a few things thus any extrapolation from now to the date of ME1 is meaningless because many things change along the way.
Some "solutions" are even sillier than the original problem.... Better let the very minor flaw stand with no better explanation than "it's a mapping mistake".

BTW, I'm firmly in the camp of those who say: if Bioware had addressed that minor detail, it would have been way cool. But as inconsistencies come, there are bigger fish to fry in the ME universe. Very much bigger ones.

Edited By Ieldra2 on 11/03/09 20:29

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Stanley Woo
QA Ninja


Joined: 17 Oct 2001
From: The BioWare Compound
Posted: Tuesday, 03 November 2009 09:09PM
A space wizard did it.

That's the "fiction" part of science fiction.
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scyphozoa
Game Owner
Profile: scyphozoaMass Effect


Joined: 30 Dec 2007
From: Terminus Systems
Posted: Tuesday, 03 November 2009 10:05PM
yeah i don't really see the need for accuracy in the solar system. i love space telemetry and the position of planets and a lack of asteroids didn't hamper my enjoyment of the game in the least. meh
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PiercedMonk
Game Owner
Profile: PiercedMonkMass Effect


Joined: 17 Oct 2009
Posted: Tuesday, 03 November 2009 10:20PM
I'd never really thought about that, but it would have been really cool had the development team taken that little extra step. Something most people would never notice if it wasn't pointed out to them, but very cool none the less.
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Wydraz
Game Owner
Profile: WydrazNWN
NWN: SoU
SW: KotOR PC
Jade Empire
Mass Effect


Joined: 17 Oct 2001
From: Earth (really!)
Posted: Wednesday, 04 November 2009 12:15AM
Meh.
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Andorfiend
Game Owner
Profile: AndorfiendMass Effect PC


Joined: 01 Nov 2009
Posted: Wednesday, 04 November 2009 04:10AM
I dunno, I'd say that's actually fairly minor compared to the fact that the Earth is on backwards.

Seriously. Next time your on Luna take a look up. The last time I checked the Baja Peninsula is on the west coast of North America, not the east...
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Shotokanguy

Joined: 21 Dec 2008
Posted: Wednesday, 04 November 2009 04:14AM
Quote: Posted 11/03/09 15:00 (GMT) by armass

Who cares, really.

There was no asteroid belt either between Jupiter and Mars..

Yes there was.

I don't care about it. That's something you have to go out of your way to see, and I don't enjoy looking for flaws.

Now that we've mentioned it, they'll probably fix it in ME2 if they need to.
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Sursion
Game Owner
Profile: SursionMass Effect PC


Joined: 28 Jun 2008
Posted: Wednesday, 04 November 2009 04:26AM
Quote: Posted 11/03/09 15:00 (GMT) by armass

There was no asteroid belt either between Jupiter and Mars..

Fail. There certainly was.
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