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Author PC vs Console
_D7_

Joined: 22 Oct 2007
Posted: Saturday, 07 November 2009 06:27PM
I am an old school rpg guy (I remember saving up money to buy a sound card for BG) so I prefer my RPG's on PC. Now I got Mass Effect on console because I had heard that I was not coming out for PC (one of the reasons I got a 360). Now I know Mass Effect 2 will come out for both. I want to get it for PC but my question goes with relation to the save game files. Since it looks like they will have an impact on the plot development of the game (and I do not want to lose the progress I made so far) will I be able to transfer the data over to the pc or should I just go get the console version again?

I any one knows thanks in advance.
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JaegerBane
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Joined: 18 Aug 2007
Posted: Saturday, 07 November 2009 06:30PM
Judging by what the devs have already said, if you want to use your saves on ME2 it looks like you should plump for the 360 version. I don't think they're transferable.

That said, PC version of ME1 is something daft like £5 in shops now. It's not like you have to spend a fortune to build up a PC save if you prefer to play ME2 on PC.
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MiodekPL
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Joined: 05 Sep 2008
From: Poland
Posted: Saturday, 07 November 2009 06:32PM
I think that there should be a fan-made save editor tool. I don't have such problem, because I played it on PC, but I believe that such a tool should be made shortly after release.
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Delerius_Jedi
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Joined: 22 Sep 2003
From: Denmark
Posted: Saturday, 07 November 2009 06:47PM
I'd say get it on 360 if you're really attached to your savegames. But ME1 is the Steam Deal of the Weekend, so you can get it for PC really cheap without the SecuROM DRM. So if you prefer it on PC, just get it via Steam and do a new playthrough before ME2 comes out and you can get the sequel on PC as well

And no, you can't transfer saves from your 360 to PC or vice versa.

Edited By Delerius_Jedi on 11/07/09 18:49

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scyphozoa
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Profile: scyphozoaMass Effect


Joined: 30 Dec 2007
From: Terminus Systems
Posted: Saturday, 07 November 2009 06:59PM
Question for Devs - Is ME2 being programmed natively on Xbox360 or PC? I always want to play the game on the system it was originally coded for.
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PrOjeCtIvyx
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Joined: 14 Nov 2008
Posted: Saturday, 07 November 2009 09:16PM
Quote: Posted 11/07/09 18:59 (GMT) by scyphozoa

Question for Devs - Is ME2 being programmed natively on Xbox360 or PC? I always want to play the game on the system it was originally coded for.

Well ME1 was originally a Xbox 360 exclusive before it came to PC. But I doubt any of them are the lead platform since I hear that the 360's architecture is almost the same as a PC. Though I could be wrong.
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Devos
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Sonic DS


Joined: 30 Jun 2002
Posted: Saturday, 07 November 2009 09:40PM
Personally I'm going with 360 version on release with the PC version later. The main advantage for me is the Xbox is hooked up to the TV and sound. I could plug the PC in but every time I've set it up there I've not left it too long and it's to much hassle to keep switching. I just find the Xbox more convenient (minimal settings hardware faff) and relaxing to play.

PC I'm sure will have slightly higher quality textures and lighting if you crank up the settings but I don't really notice after about ten minutes of play unless there is something really ugly (*cough* Dragon Age textures). Thanks to Gears of War though the Unreal engine is pretty well optimised for the 360 so even if the PC version is better ME2 should still look pretty good on the 360. Finally I find console games tend not to drop in price as quickly and PC games are usually available for longer. If I am going to get a console and PC version of the same game I always go with the console first.
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Christina Norman
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Joined: 30 Jun 2005
Posted: Saturday, 07 November 2009 10:04PM
No transferring saves between 360 and PC. I think ME1 is on sale for $9.99 on steam right now though so if you wanted to swap over now's the time!
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LuminousLupine
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Joined: 29 Mar 2003
Posted: Saturday, 07 November 2009 10:10PM
http://store.steampowered.com/app/17460/

Yep, sale ends tomorrow? Day after tomorrow? Still has some odd strings attached to it, but nothing the off the shelf PC version doesn't. The Steam version doesn't have SecuROM though! I almost purchased a second copy of the game for that low a price and not having SecuROM. Almost. (I'm not rich enough to buy the same thing twice when I have a 'working' copy already.)
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scyphozoa
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Joined: 30 Dec 2007
From: Terminus Systems
Posted: Saturday, 07 November 2009 10:18PM
Christina, can you please tell me if ME2 will be coded natively for xbox360 or PC?
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LuminousLupine
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Joined: 29 Mar 2003
Posted: Saturday, 07 November 2009 10:35PM
Isn't there a Non-disclosure agreements so they do not disclose any information about Microsoft's development technology?

(Basically I think it's just a standard C/C++ environment that any PC can run, with the exception of it uses controllers instead of a keyboard and mouse, and want to preserver the image as a stand alone console. They probably force C# now though, being that 'language' is a clone of C/C++ made by Microsoft.)
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MiodekPL
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Joined: 05 Sep 2008
From: Poland
Posted: Sunday, 08 November 2009 08:09AM
It's no big deal if ME2 is coded natively for PC or X360. Both platforms are very, very similar, so I think that there will be almost no differences. There could be (sharper textures for PC!), but there won't be
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Mass Effect PC


Joined: 20 Jul 2006
From: NGC 6611
Posted: Sunday, 08 November 2009 08:20AM
Big difference when you play the game with all settings maxed on a PC, and until you do, you really don't know what you're missing.
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MERCW
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Joined: 04 Aug 2008
Posted: Sunday, 08 November 2009 08:29AM
I honestly don't think it'll have a huge impact on ME2 if you have a save game from the first one. I expect it to be in form of some simple dialog and maybe a cut scene. There's only so much they can do you know.
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ODST 3

Joined: 29 Dec 2006
Posted: Sunday, 08 November 2009 03:43PM
The PC blows. Who want to keep upgrading for every game you get?
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